Originally posted on my graphic novel site in November 2013.
Creativity
cannot be a machine
You
may have noticed the subtitle to this book: The Creativity Machine. You may
already know a lot about the process, and you may have said, “Creativity can’t
be made in a machine!”
But
you continue reading, so you must have been snagged by the idea. Can creativity
be easier than you think?
There
are many myths about creativity. One is that it is exclusive, that some have it
and some don’t. This is one of the things I am making this book to reject.
Uendyr doesn’t even seem to be acting creatively in the beginning, and a robot
is certainly not a new idea. Neither is virtual reality, or an island of
dreams, or crabs, ships, ghosts or cats. The point isn’t that every detail is
new, it is the way you mix it. Creativity is a lifestyle, a way of thinking,
including gathering what you already have and know, then deliberately changing
it.
So,
it’s not that the machine is creative, it is that within the mind of the
operator processing details with the machine, there is a determination to find
new things in the mix. Take out that part of the activity, and you have a simple
production process, used to take raw materials and follow a process to make it
into something. Any robot can strictly follow a process. This robot isn’t just
a robot though.
To use
the art and wonder of choice in a process is the heart of creativity. Sometimes
we humans act like robots, stick in a box. There is an opportunity to break
out, and be more.
So
pick up the Robot’s gauntlet, as it were, take up a project and put it through
the machine of your human mind, eyes, hands, and any tool that suits it! Then
make choices to deliberately make something new and uniquely your own.
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